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Logan Pladl
Technical Game Designer
Letting Goat
Accomplishments
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Designed the core mechanics and interactions.
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Designed the puzzles.
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Implemented the puzzle logic in Unity.
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Wrote a simple script to generate 3D levels from text files. This facilitated an easy 1:1 relationship between the visual representation of the level and the underyling data representation.
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Used the command pattern to implement undo functionality.
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