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Letting Goat

Platform
PC

Engine
Unity

Duration
May 2020

Team Size

Solo
 

Overview

A Sokoban-style 3D puzzle game about a goat on a pole who has decided to set his beloved poles free. Stack and hop on poles in order to push all of them into the ocean.

Accomplishments

  • Designed the core mechanics and interactions.

  • Designed the puzzles.

  • Implemented the puzzle logic in Unity.

  • Wrote a simple script to generate 3D levels from text files. This facilitated an easy 1:1 relationship between the visual representation of the level and the underyling data representation.

  • Used the command pattern to implement undo functionality.

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